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Getting Lost Game - Wellbeing

This game gets people who feel overwhelmed and stressed to reconnect with the world in a simpler way. Take a moment for you - grab this pack, keep it with you, follow the directions when you need a wellbeing boost. Our misdirections are either free or very low cost activities that you can do where ever you are to help keep you active, encourage you to take notice, connect, learn and give.

  • It contains 30 cards that you can take with you on the train, the car, walks or at home to inject a little mindful wellbeing in to your day.
  • Recommended for all ages.
  • Average game time 4+ hours.
  • The cards measure 91mm x 55mm.
  • Grab a suitcase here, which fit up to 45 cards, to take your packs out and about.

Getting Lost

Cat and James, creators of Getting Lost, turned their passion for exploring hidden gems in New Zealand into a unique card game. The game, designed to inspire spontaneous adventures, was an instant hit, selling out its first batch overnight. Since then, they’ve created over 20 variations. Their mission is to help people disconnect from digital navigation and rediscover the joy of getting lost.

 

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